Behind the keyboardStill Learning, Still Shipping.
New to the industry, mostly a programmer, occasionally a producer, and always building something.
About MEHey, I'm Luc.
I'm still fairly new to the game development world, but this website includes some of my projects worth showing. Some finished, others still in progress.
I graduated from Purdue University in 2025 with a major in Game Development and Design. I simply love what I do!
My long-term goal is to work in game production, but I think the best way to get there is to actually make games first. So for now, most of my time goes into programming; that's where I feel most useful on a team, and it's the skill I lean on hardest across all of my projects. But if you have a need in game production I’d love to hear from you!
I'm not just a programmer, but also a project manager and producer. On Worlds Collide, I handled all of the production work across approximately 15 people, as well as doing some animation myself alongside the code, which taught me a lot about how the different parts of a game come together.
In terms of programming, I have tended to work on enemy AI, but I am a quick learner and eager to take on new challenges across game development.
I'm building this site to track my progress, show new skills, and hopefully help me achieve my long-term goal. I'll continue adding projects as I complete them.
In terms of a couple personal details, my favorite game is Outer Wilds (although Hollow Knight Silksong is a close second), I love escape rooms, and I’m half French and grew up speaking French in Colorado!
Want to Know More?
Happy to talk about any of these projects in more detail, or about what I'm looking for next.